Nov 11, 2005, 04:38 AM // 04:38
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#141
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Krytan Explorer
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Quote:
Originally Posted by DeathDealer
I just watched an Avicara run away from me when I used 100 blades and a minute later the same thing happened with final thrust...its total BS!!!
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Was Orion with you? He may of been firestorming.
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Nov 11, 2005, 04:39 AM // 04:39
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#142
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Academy Page
Join Date: Aug 2005
Location: Houston, Tejas
Guild: Morbidly Obese Terror Squad
Profession: E/Mo
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Quote:
Originally Posted by MultimediaJay
Good. Maybe my water mage will actually have friends now.
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Nope, AoE water hexes make them scatter, so that deep freeze will hit one guy... sorry
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Nov 11, 2005, 04:39 AM // 04:39
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#143
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Ascalonian Squire
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is it me or are some mobs more sensetive to aoe nukes than other? some just stay there and move a little then back, some just run around like crasy wich is kinda stupid cus they are still in the aoe and not attacking and ive seen some that just run to the horison...
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Nov 11, 2005, 04:40 AM // 04:40
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#144
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Lion's Arch Merchant
Join Date: Nov 2005
Location: The Dark Side of the Moon....and I'm goin' back real soon
Guild: Guildless
Profession: R/Mo
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Quote:
Originally Posted by QuixotesGhost
Was Orion with you? He may of been firestorming.
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Orion was not with me
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Nov 11, 2005, 04:40 AM // 04:40
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#145
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Lion's Arch Merchant
Join Date: Aug 2005
Location: USA
Profession: R/
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We have a winner. You are absolutely correct in all that you said. If Anet really cares about pve like they claim, they will reverse, or adjust this change as soon as possible. If not, they are so full of crap, that I can smell it from here. No sane person thinks that monsters ping ponging all over the map from an aoe spell is a good thing. Way to go, btw to Anet for completely undefining what aoe is intended. They better go and change all descriptions of the spells to something like: spend 25 energy, and then load up all your parties sprint skills, otherwise there is not a chance in hell you will actually be able to effectively deal damage for 10 seconds. This was a completely unnecessary dick move on their part.
Also to Anet, if you really hate farming this much, stop being such pussies, and come out and outright ban it, these pathetic attempts to curb it are just f****** up the rest of the game, and stop glorifying said attempts with some nonsensical bs.
I for one do farm, and enjoy it. And I don't even do it for the money. I have given away plenty,and if I get good runes, I give them to guild members for super cheap or free. I just like to run around sometimes,and see if I get a cool item, and you know what, when I do? It actually makes me happy, so ty for again making a little joy that much harder to come by. I hope whoevers idea this was sleeps well on his fiery bed in hell!
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Nov 11, 2005, 04:40 AM // 04:40
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#146
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Ascalonian Squire
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I mean about 100 ppl gripe about AoE and ANet nerfs it is 100 people the majority? i really dont think so.Have you noticed 4/5 of this thread is people NOT liking the update(or downgrade IMO).
-edit-
And also the ppl that griped i bet only .01% were accually FIRE eles or SMITING monks
Last edited by Faith In Madness; Nov 11, 2005 at 04:44 AM // 04:44..
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Nov 11, 2005, 04:41 AM // 04:41
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#147
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Frost Gate Guardian
Join Date: Jun 2005
Location: ::::
Guild: ::::::::
Profession: W/Mo
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i guess running is much easier for people through lonars pass->droknars forge, just chuck on balthazars aura and watch the mobs scatter lol, "clear the way i got AOE on me" haha
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Nov 11, 2005, 04:41 AM // 04:41
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#148
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Frost Gate Guardian
Join Date: Jul 2005
Guild: LBS(The Runners Academy)
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Anet is slowly gonna screw this game over. We'll there goes any chance of me getting FoW anytime soon. Thanks alot Anet!
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Nov 11, 2005, 04:42 AM // 04:42
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#149
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Ascalonian Squire
Join Date: Oct 2005
Guild: Deaths Assassin
Profession: W/Mo
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To Whom it may concern -
Its official. The game is pretty near unplayable now. Ele's cant hit anything unless its one shot at a time. Monks can only heal now for the same reason. I have been searching for a game with dev's that listen to its players. I overlooked the fact that there were only 4 player slots per account unlike other games because there is no monthly charges and just purchased another copy of the game to create more slots. I've attempted to kill in a group with each of my characters and am disappointed to find out that everything runs when using even a basic AOE spell. Well Done.
I understand that you are attmepting crack down on farmers, unfortunatly this is hard to do without upsetting legit players such as myself. I would hate to think that people would leave the game because of this update, unfortunatly they will be. If you want to keep the game realistic... Work on the Merchants, prices etc. THATS where the work needs to be made. I would also ask that you adleast hint to updates that are coming down the pipe to prepair players (a test server perhaps) so that we arent purchasing new copies in time for an update that will make us quit GW.
I see this as another patch to prevent the creation of lvl's over lvl 20. I will say that i dont think this patch will be around very long. *looks into his crystal ball* i believe that the **** storm that will be coming down the pipe will be slightly overwhelming for arena. But we'll see. I have seen mighty games fall in the wake of updates "City of heroes, Wow, Everquest 1 & 2" and have played all until patches preventing me from otherwise. I believe the only thing that this game has going for it now is the fact that you dont pay 15 dollars a month to play it. But before long, that wont matter to ANYONE.
*Update* One more thing. If you are thinking of nerfing a power and its something other than how hard it hits.. just remove it. I believe you should remove every AOE spell in the game if your going ot make it hit 2% of the time.
I hope that everyone likes warriors, because thats all there will be here shortly =]
Last edited by Paradigm; Nov 11, 2005 at 04:48 AM // 04:48..
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Nov 11, 2005, 04:44 AM // 04:44
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#150
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Ascalonian Squire
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I have always been interested in making a water ele build. Looks like i could now but geez, it would take a while.
Farming can still be done. Of course now we have to use smaller mobs and it would take a longer time.
Doh.. Darn! They better give us players a nice christmas present.
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Nov 11, 2005, 04:44 AM // 04:44
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#151
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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When drops changed across the board...
When uber monster teams appeared around normal chests...
When chests were removed and replaced by chests with keys...
When UW/Fow was restricted to Ascended characters only...
When Kings dropped npc's recruit's to force more real players...
When green weapons were added...
When the skills were rebalanced...
Now AOE is less effective but causes other effects...
Anet has shown that this game is not "fixed".
I play a pure fire ele, I know need to do things a bit diffrenet or target diffrent. Not 100% sure. I will be testing stuff, trying some new stuff.
Try the new changes, test it out, I'm not sure it's all doom in gloom, It may be less effective now or play style is a bit diffrenet.
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Nov 11, 2005, 04:46 AM // 04:46
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#152
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Ascalonian Squire
Join Date: Nov 2005
Location: No longer on these forums.
Guild: Benevolent Order Of Mercenaries
Profession: W/Mo
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Quote:
Originally Posted by legandry
Nope, AoE water hexes make them scatter, so that deep freeze will hit one guy... sorry
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No, I meant a spell slowing their retreat after doing some damage.
I'm glad these guys have made things a bit more realistic. Now I can watch these creatures cower in terror instead of gang up and stay ganged up when someone unleashes hell on them. Better still, now I can stop referring to henchies as meteor fodder.
All the more to bring back some roleplay aspect of this game.
Please. I've NEVER been a player to use one premade strategy until it stops working. I'll figure something out.
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Nov 11, 2005, 04:46 AM // 04:46
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#153
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Krytan Explorer
Join Date: Jun 2005
Location: San Diego, USA
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Wow, talk about make it easy for monks... put in Zealots Fire and no monster will ever attack you! Every time you cast a heal spell the monsters will run away!!!
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Nov 11, 2005, 04:46 AM // 04:46
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#154
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Outlaws Of Ascalon
Profession: Mo/
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i mean i dont care about farming but wat i care is mostly seeing 5 aataxes fighting me and me killing i just laugh at them. HHAHAHA u cant kill me now they chicken and run. wth. im just gonna be with the ppl i guess and farm time.
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Nov 11, 2005, 04:47 AM // 04:47
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#155
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Frost Gate Guardian
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actually I do care that it isnt 15 bucks a month and its free, the only reason why I play/bought this game
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Nov 11, 2005, 04:47 AM // 04:47
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#156
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Colorado
Profession: N/Mo
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Quote:
Originally Posted by Chance Folly
Well, in the next 2 weeks or so, I'm off to WoW as well. 2/4 of my characters were completely killed by the nerf, and I refuse to buy them new armor, new skills, and new equipment. Farming was the only thing keeping me playing, and it's now denied to me. Good game, Anet... You just lost a very good customer: I've spent $100 on GW and the Guide. 1,211 hours. It's clear that PvE players are no longer welcome in Guild Wars, and so I take the hint, and take my money to a more open-minded company. For the record, I highly doubt I will ever purchase any GW expansions, but I was intending on purchasing all of them before this update. I may browse the Guru, and log on once every great while, but on the whole, I'm done with GW.
So long, and thanks for all the fish!
Chance Folly
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Amen...
Ive found the older gamers tend to enjoy farming. it allows them to experiment with dyes and armor types and help out new players. hence I formed a guild of farmers all of us are 25+ and frankly PVP just pisses us off because all too often theres an iway team of 13y/o kids being rude and talking trash.
we all farmed with different builds using mainly AOE spells and collected on average from any run 1.5k in about 10 minutes thats less than an ecto per hour.... so you can see we didnt effect the economy in any horride way especially when our funds went to dye and runes ( as well as a lot of crafter weapons, theyre the best stats in game)
we all just got done talking about this in our hall..
and well we have some questions.
1. is it Anets goal to increase the buying and selling of in games items in violation of the EULA on ebay? because thats exactly what nerfing farming at this point does... ( take a look at e-bay and do a search on guild wars... the price will rise)
2. is it Anets goal to alienate a portion of adult players who enjoy the simplicity of farming?
this seems counter to our thoughts since we tend to be a very loyal game base and many of us had played diablo for FIVE YEARS PLUS... yet every patch seems to have an impact at farming... by reducing farming you in effect increase the EULA violations ( more people will now buy from e-bay sellers because its now difficult to gather any real quantity of gold to buy armors and dyes) remember the 25+ crowd have money.. we're are mostly professionals who own homes and play on-line games because well TV sucks...dont you want our money?
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Nov 11, 2005, 04:48 AM // 04:48
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#157
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Lion's Arch Merchant
Join Date: Nov 2005
Location: The Dark Side of the Moon....and I'm goin' back real soon
Guild: Guildless
Profession: R/Mo
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Thunderhead Keep
I wonder how this ones gonna be now.....it was already one of the harder quests but now I bet its next to impossible
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Nov 11, 2005, 04:50 AM // 04:50
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#159
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Outlaws Of Ascalon
Profession: Mo/
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is not farmers is aoe overall
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Nov 11, 2005, 04:51 AM // 04:51
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#160
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Jungle Guide
Join Date: May 2005
Location: Asia
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imo, if ANet dosent want people farming and Taxing
just restrict the team size (8) before letting players go outside town
nerfing AoE like this is stupid
WTH i have to pay 25 energy and 2-5 sec for a spell which do no Dmg ?
no thx
Last edited by pearhk; Nov 11, 2005 at 05:09 AM // 05:09..
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